government = barbarian_tribe
mercantilism = 0.1
technology_group = barbarian
primary_culture = briton
religion = druidism
capital = 240

2.1.1 = {
	monarch = {
		name = "Virico"
		dynasty = "Cornovii"
		adm = 3
		dip = 2
		mil = 2
	}
}